Controls:
Use your mouse to control the drone
Left-Click and hold to tether drone and Ecto together
Release Left-Click to let go of Ecto
Pick up Power Ups along the way! - Gain more Speed or gain invincibility for a few seconds!

EctoForge presents: a momentum-driven escape through the void.

Trapped deep inside an abandoned space facility, a sentient slime known as Ecto has only one goal: escape the facility— and fast.

Unable to move freely on its own, Ecto takes control of an old service drone, CRY-0 Mk.1, tethering itself to the machine through a strange psychic bond. By swinging, slinging, and hurling the drone through tight corridors and hazardous rooms, Ecto builds momentum to traverse the facility at breakneck speed.

The core of the experience revolves around momentum-based movement. Ecto is constantly in motion, orbiting and swinging around CRY-0 Mk.1, turning physics into both a puzzle and a weapon. Mastering this movement is key to solving environmental challenges, avoiding dangers, and maintaining flow as you race through the station.

Blending puzzle gameplay with action elements, each room challenges you to think creatively about movement, timing, and space. Whether you carefully plan your swings or push the system to its limits, the game rewards experimentation and skillful control.

For players who crave competition, a constantly running timer encourages speedrunning and optimization. Can you escape faster than anyone else?

Wildcards Integrated

  • Frozen: Touch the hazards and you instantly Freeze, so avoid those at any cost!

  • Pocket Pal: CRY-0 Mk.1 isn’t just a tool — it’s your constant companion, inseparable from Ecto’s journey and central to both gameplay and identity.

Created for Godot Wild Jam #88 by Team EctoForge, consisting of

Ecorion - Organized, planned, tried to keep a birds eye view of the project. Also designed all the levels. They're not too hard!

Bento - Everything Art related. If you see it, Bento made it! Implemented a whole lot of other features as well!

Ansel & romi - The Magic Man behind the code, bugs were fixed before they happened!

Leafo - Composer extraordinaire: All SFX and BGM were created from him! You can listen to the loop for hours. I know I did!

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